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Blink
Climbing the Ladder of Civilization · rules v0.26
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Trick resolution
Trick is won by
Effect A adds
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Fortifications
Income
Starting map
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A beaten unit
Attacks per turn
Economy
A won duel pays
Set-aside resolves
Exploring pays
Tiles per terrain
Victory row perks
Population limits
Losing the trick pays
Research per turn
Research retires
Starting hands
Map objectives
An objective pays
Player board
Units per tier
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